Inspiration comes and goes, projects get shelved, and unshelved to be completed later. I've been absent from my blog for the past 2 months, but I haven't been absent from the game. During this time I've been working on a few proto projects, one of which I'll be posting soon.
It started as a role-playing game for 2 or more people, designed to reward deliberately subjecting your character to adversity. Rather than advance the concept further and make a complete game, I decided to pull the concept back a little bit, and let it be an add-on for Fiasco, an indie RPG that already does a fantastic job at creating interesting stories between characters.
I'm still getting some of the details onto paper and I have a little play testing to do before I'm ready to share it, so come back soon!
Good Idea Games >