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Time Throttle: Dev Journal 11

posted Oct 12, 2017, 9:36 PM by Good Idea Games
I've reached a major breakthrough with Game Maker!
After so many hours in this tool, I've become familiar enough with the debugger, error messages and documentation to troubleshoot most of the issues I've run across. This feels *incredible*.

POC 2 of Time Throttle has made massive strides in the past 48 hours.
  • 1-4 players are supported, rendering in unique colors and on unique spawn pads
  • Players are scoring laps
  • Player scores are decremented when hit
  • Players can shoot Time Grenades out the rear of their vehicle
  • Time Grenades cause an AOE slow effect for objects touching them
  • Time Grenade effects are tracked on the affected object, and removed when no longer colliding
  • The effects of multiple time grenades can stack
Now I'm working on getting the Left Trigger, Global Slow working.
Player craft still get stuck to obstacles :^(.
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